Tyto Online selected as a Solver Team for Equitable Classrooms Challenge during MIT Solve Challenge Finals 2021

We are thrilled to announce that Tyto Online has been selected as a Solver Team via the MIT Solve’s Global Challenges competition. Each year, MIT Solve launches a number of Global Challenges to tackle some of the most pressing challenges around the year. This year, one of those focuses was on Equitable Classrooms, asking innovators

Fall 2021 Update: Faster Load Speeds + Many Interface Improvements!

Much faster Browser Load Speeds! We have worked hard on optimizing the loading speed, and we’re now seeing around 50% faster initial load speeds. So for example, on a Chromebook (Lenovo N23) that is four years old, we went from a 5-5.5 minute loading time to 2.5-3 minutes! We’ve also improved how Tyto Online handles

Meet our new Director of Sales: David Sullivan

As an educator turned Founder & CEO of an ed-tech startup, the idea of doing sales and then starting to hire salespeople one day was…. let’s just say not my favorite part of the job. But as I started selling Tyto Online, I realized it just boiled down to connecting with people, figuring out where

Supporting our LGBTQ+ Community

In recognition of Pride Month during June, we wanted to explain the ways we’ve incorporated LGBTQ+ inclusion into the design of Tyto Online. Inclusive Character Customization Unlike many kids’ games, we don’t have students pick a binary “male” or “female” when they create their character. They simply choose from many body types which could be

Tyto Online Featured in the ED Games Expo ’21

We’re excited to share that we’re participating in the 8th Annual ED Games Expo (All-Virtual), which is taking place June 1st through 5th. The Expo showcases game-changing innovations in education technology that were developed through more than 40 programs at ED and across government. As part of the Expo, we’re also debuting a new trailer

Our First Anti-Racist Storyline.

Research shows that when students learn from a standard biology curriculum about racial differences in genetic disease prevalence it can unintentionally increase genetic biases that are related to racist misconceptions. If biology education is a context where these biases develop unintentionally, then it should also be a place where they are challenged intentionally.  Donovan, Et

New Browser Version 🔥💯🙌 + Even More Updates!

This new update is going live Friday (January 22, 2021) in the evening (after West Coast schools are out to not disrupt teachers). Remember, a new update means that if your students play on an installed version (Windows/Google Play on Chromebooks), they will have to download the update before they can play next. If you

2020: Year in Review

As one of the difficult and longest-feeling years of many of our lives has come to a close, I wanted to take a moment to reflect. This year has brought a number of unique challenges for us, even as an ed-tech product, since teachers and administrators have been so overwhelmed figuring out how to safely

Introducing Observe-Wonder-Learn (OWL) Board Routine [Updated Jan 2021]

Introducing Observe-Wonder-Learn (OWL) Board Routine [Updated Jan 2021] You probably use routines in your daily life as well as your instruction. Routines make our lives a little easier. Routines are predictable and dependable. Being able to anticipate tasks promotes a feeling of safety for children, especially important during times of uncertainty. Equally important, routines make

Press Release: STEM Gaming Microgrants

Immersed Games Launches STEM Gaming Microgrants to Support Student Engagement during COVID19 5,000 student licenses for the STEM educational game Tyto Online will be distributed to U.S. middle school teachers to support STEM teaching during COVID19. Buffalo, New York – November 17, 2020 – EdTech startup Immersed Games today launched STEM Gaming Microgrants to support