A small team
with a long obsession.
Immersed Games is a research-driven studio building game-based learning that holds up to the evidence. We started as a single question in a PhD program — we know how people learn best, so why does almost no digital tool deliver it? — and we’ve been answering it ever since.
For ten years that meant building Tyto Online: an open world where learners investigate real phenomena, run their own experiments, and build arguments from evidence. We deployed it with schools, ran the studies, and earned the grants to keep proving it works.
The next decade is about handing those tools to the people who know their learners best.
The people building it.
A small, senior team of designers, engineers, and learning scientists — most of us have been at this for years.






From one game to an authoring studio.
After a decade of proving the model, we made our biggest bet yet: take everything we learned and put it in other people’s hands. The Tyto Authoring Studio lets educators and organizations build their own learning games — no code, with the pedagogy built in.
Want to work with us someday?
We aren’t actively hiring right now — but our work is small-team and mission-driven, and we hire carefully when we do. If you’d like to be on our radar for when a role opens, leave your details here.













