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      <title>Why Games Are Structurally Perfect for Inquiry-Based Learning</title>
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      <pubDate>Thu, 21 May 2026 04:00:00 GMT</pubDate>
      <description><![CDATA[Inquiry needs a world to investigate, phenomena firsthand, decisions with consequences, low-stakes failure. Slide decks can’t deliver any of that. Games already do.]]></description>
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      <title>Making Game-Based Learning Accessible: What We Learned Building for BVI Students</title>
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      <pubDate>Thu, 14 May 2026 04:00:00 GMT</pubDate>
      <description><![CDATA[100% navigation success. Co-design surprises. Why blind & visually impaired students want to explore, not just complete tasks.]]></description>
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      <title>Making Education Less Adversarial</title>
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      <pubDate>Fri, 12 Jun 2026 04:00:00 GMT</pubDate>
      <description><![CDATA[Kids decide they’re bad at school by second grade. The fix isn’t a better quiz — it’s a feedback system that doesn’t feel like a verdict.]]></description>
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      <title>The General Public Still Doesn’t Understand the Purpose of Education</title>
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      <pubDate>Mon, 01 Jun 2026 04:00:00 GMT</pubDate>
      <description><![CDATA[Being able to answer homework questions quickly doesn’t produce the type of citizens we need in the world. We’re updating the theories behind how we teach, and need to help the public understand these shifts.]]></description>
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      <title>Why Games? (The Real Answer)</title>
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      <pubDate>Sat, 06 Jun 2026 04:00:00 GMT</pubDate>
      <description><![CDATA[Most people come to game-based learning thinking "kids love games, let’s use that." I came from the opposite direction. Here’s what a decade of World of Warcraft raids taught me about pedagogy — and the three principles it produced.]]></description>
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      <title>Closing the STEM Gap: How Game-Based Learning Reaches Girls Without Pink-Washing</title>
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      <pubDate>Tue, 28 Apr 2026 04:00:00 GMT</pubDate>
      <description><![CDATA[Targeted programs reach a small fraction of the girls who need them. Transforming how STEM is encountered during school reaches everyone.]]></description>
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      <title>Why We’re Building a Statistics Game: The Evidence Behind Tyto Math</title>
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      <pubDate>Sat, 18 Apr 2026 04:00:00 GMT</pubDate>
      <description><![CDATA[Data literacy is the math skill the modern workforce needs most — and the one we teach worst. Here’s the logic model behind Tyto Math.]]></description>
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      <title>Culturally Responsive Science Teaching — and How Games Can Help</title>
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      <pubDate>Thu, 09 Apr 2026 04:00:00 GMT</pubDate>
      <description><![CDATA[Pedagogy alone can’t answer the deeper question: better for whom? What CR teaching looks like, and where game-based learning slots in.]]></description>
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      <title>Black History Month — 50 Figures in 50 Different Art Styles</title>
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      <pubDate>Tue, 01 Feb 2022 05:00:00 GMT</pubDate>
      <description><![CDATA[For BHM 2022, the art team made one illustration a day in a completely different style — a love letter to artistic range, placed inside the game’s art museum.]]></description>
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      <title>Women in STEM — 24 Scientists, 24 Art Styles</title>
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      <pubDate>Wed, 01 Mar 2023 05:00:00 GMT</pubDate>
      <description><![CDATA[24 women who changed science, each in a completely different illustration style. Made by the art team to celebrate — bios included.]]></description>
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